In our previous lesson we learned how to add a jump through platform. In this lesson we are going to learn how to add background objects to our game and, we are going to extend the platform for our player to run.
Step 1
Once you have added these objects,
you can drag and place these objects in the canvas as you wish. When you are
placing these objects, you may notice that the player goes behind these
objects.
This can be fixed by adjusting the
Z-Order of the object. To change the Z-Order of the object, you
have to select the object, then you can see some settings in the Properties
panel in the left-hand side. This Properties panel shows properties of a
selected object like width, height, position etc. Now change the Z Order of
those background objects to something like “-2”. Yes, you can insert negative
values too. This will arrange the background objects behind our player.
To understand this let’s take a
simple example. Think we have two object A and B. A has Z order
set to 3 and B has Z order set to 4. So, B will appear on top of A. If
you need to bring A on top of B, then either you have to increase
the Z Order of A to 5 or above, or else you need to decrease Z order of B
to something below 3.
Step 2
Figure 1 - Open the layers editor |
Now we are going to extend the
platform, so our player will have some space to run. This is I’m not going to
explain much. The things you have learned so far is enough to do this. I’m
going to show how I did this using a video. You don’t need to do exactly what I
did. Just let your inner creativity to take over this situation. And with this
video, I’m going to close this lesson. After watching the video and completing
your platform design, move on to the next lesson.
And feel free to ask your question
down below in the comment section.
Note: To clone/copy an object
press and hold Ctrl while dragging the object. To Zoom the canvas, use the
mouse wheel.